Fluctuate
Place the tiles, change the rules and build big silly combos
Credits:
- Pixel Game Engine 3.0: javidx9 (https://github.com/OneLoneCoder/olcPixelGameEngine3)
- Moros Smith: PGE 3.0 MiniAudio PGE Extension (https://github.com/OneLoneCoder/olcPixelGameEngine3/tree/main/extensions/miniaud...)
- Base tileset: Scrambling (https://scrabling.itch.io/pixel-isometric-tiles)
- Shaders: Turbulence by XOR (https://mini.gmshaders.com), inspired by Balatro; Explosion based on techniques described by Mark J. Harris in GPU Gems, inspired by Animal Well.
- Core colour palette: DawnBringer’s DB32 palette.
- Music: Abstraction https://tallbeard.itch.io/music-loop-bundle
TGD Oct 2026
Made for the OLC CodeJam 2026 using PGE 3.0
| Updated | 3 days ago |
| Published | 7 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | tgd20 |
| Genre | Puzzle |
| AI Disclosure | AI Assisted, Code |


Comments
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Highly polished, can tell lots of hardwork gone into this. Got to level 13 but then everything exploded, and each tile i placed just exploded :D
Thanks javid - glad you enjoyed playing. Sounds like that's Conway's rule playing up .. hopefully fixed now
Just happened to me too! When I chose Conway's power up, everything exploded lol
Ha ha..I’ll have to work out what to do with it! Did it turn off after just the one turn? 🤔
Yeah it turned off after one turn for me, but I died shortly after so it didn't make much difference xD