Place the tiles, change the rules and build big silly combos

Credits:

 - Pixel Game Engine 3.0: javidx9 (https://github.com/OneLoneCoder/olcPixelGameEngine3)
 - Moros Smith: PGE 3.0 MiniAudio PGE Extension (https://github.com/OneLoneCoder/olcPixelGameEngine3/tree/main/extensions/miniaud...)
 - Base tileset: Scrambling (https://scrabling.itch.io/pixel-isometric-tiles)
 - Shaders: Turbulence by XOR (https://mini.gmshaders.com), inspired by Balatro; Explosion based on techniques described by Mark J. Harris in GPU Gems, inspired by Animal Well.
 - Core colour palette: DawnBringer’s DB32 palette.
 - Music: Abstraction https://tallbeard.itch.io/music-loop-bundle

TGD Oct 2026

Made for the OLC CodeJam 2026 using PGE 3.0

Updated 3 days ago
Published 7 days ago
StatusIn development
PlatformsHTML5
Authortgd20
GenrePuzzle
AI DisclosureAI Assisted, Code

Comments

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Highly polished, can tell lots of hardwork gone into this. Got to level 13 but then everything exploded, and each tile i placed just exploded :D

Thanks javid - glad you enjoyed playing. Sounds like that's Conway's rule playing up .. hopefully fixed now

Just happened to me too! When I chose Conway's power up, everything exploded lol

Ha ha..I’ll have to work out what to do with it! Did it turn off after just the one turn? 🤔

Yeah it turned off after one turn for me, but I died shortly after so it didn't make much difference xD